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Infosphere is a software consultant based in Sydney, NSW Australia.

Our main service is custom-made computer software programming.

We specialise in the Microsoft software tools and we apply our expertise to all sorts of organisations.

 

Infosphere has been a Microsoft Certified Partner since 1998
Infosphere offers a complete money-back guarantee for a trial project


Build Date 14/09/2009

Web 2.0 Defined

Introduction

Web 2.0 Defined In September 2005, an acknowledged guru of Web 2.0 impacts, Tim O'Reilly, noted there were 9.5 million Google citations for Web 2.0. (Google: O'Reilly – What is Web 2.0). Two years on, the count was 660 million. Something big is happening.

Web 2.0 is a transformation in internet usage. Whereas via Web 1.0 the user can access providers and advertisers in read-only format, with Web 2.0 the user actually interacts with the site and can upload as easily as download, and change, add, or share any data they like. As with climate warming there are still people saying there's nothing to it, it's just a fad. But the transition between Webs 1.0 and 2.0 is already underway and will in time be as absolute as the transition from horse to motor car.

One of the best known Web 2.0 exemplars, Wikipedia is also far and away the best source for obtaining substantial and well informed insights into Web 2.0. Wikipedia's accuracy is virtually ensured by the extent of the interaction between so many contributors.

Product versus service

Web 2.0 content is not fixed application, it is service, with the web being transformed into a platform out there somewhere, simply the device which allows the user, from their own computer, to go to and play with the target site. The fundamental example is Google, which " … began its life as a native web application, never sold or packaged, but delivered as a service, with customers paying, directly or indirectly, for the use of that service. None of the trappings of the old software industry are present. No scheduled software releases, just continuous improvement. No licensing or sale, just usage. . . [Google is] an enabler or middleman between the user and his or her online experience.” (O'Reilly).

O'Reilly summarises the irreconcilable differences between the two paradigms, Web 1.0 and 2.0: "… the clash isn't between a platform and an application, but between two platforms, each with a radically different business model: on the one side, a single software provider, whose massive installed base and tightly integrated operating system and [program interfaces] give control over the programming paradigm; on the other, a system without an owner, tied together by a set of protocols, open standards and agreements for cooperation."

Engagement and participation

The possibilities inherent in the Google example have been massively expanded by sites such as YouTube, MySpace and Facebook. Although still the property of the site owners and developers, it is the users who own the data, and who can therefore interact with it as they choose; what Wikipedia calls ”collaborative websites".

The architecture of participation, which is a defining characteristic of Web 2.0 applications, encourages users to add value to the application as they use it. True Web 2.0 sites make a mockery of pre-existing sites rebadged with a ‘my’ at the beginning of their name. These are examples of OldThink Web 1.0, whereby it is felt that if you change the name of the site it will be magically transformed into Web 2.0. Where is the engagement, the sharing of data, the active participation?

User demand will force websites to become interactive, and interactive in a way that suits the users, not the providers. No longer will programmers write software they like and then see how they can get the web to use it. O'Reilly cites Eric Schmidt's formulation for writing software for the web: "Don't fight the internet." In other words, fit in with the web's possibilities and opportunities, not vice versa.

In Web 2.0 applications, the software is useless unless it has mountains of data with which to attract users, and similarly, all the data waiting out there for a home have no value unless there is software somewhere which can bring it together and make it available to all. This is the true magic of Web 2.0, that the value of a site to providers, advertisers and users is a direct function of the amount of data on the site and the number of users accessing and changing the content. The software gains from the users and the users gain from the changes in the software their involvement has brought about.

Get with the strength

Microsoft's PC revolution saw the decline of IBM's mainframe domination. Then in its turn Microsoft became rigid in its insistence on flexible but unmodifiable software, MS Office applications, etc. This rigid PC thinking, which underpinned Web 1.0, is being blasted away by Web 2.0.

The more people use, add to, change and disseminate the data on a Web 2.0 site, the more powerful the site becomes. And once a site has shot past a critical threshold, it is difficult for would-be competitors to crack its dominance, e.g. Amazon, eBay, SecondLife. Maintaining leadership is a matter of staying open and resisting rigidifying your advantages. That is, leadership continues to rely on the will and involvement of the users to drive change, and not the owner's inclination.

Web 2.0 is not just a revolution in the way the web works: it is, and will increasingly become, a revolution in how the world works. For participants and non-participants alike, Web 2.0 will turn the world as we know it upside down. It's going to open up not only social interaction, but also politics, government, commerce, defence, the media, you name it. A new democratic era is germinating as you read this. Witness Barack Obama’s electronic presidential campaign.



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